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<div class="title">MeshViewerWidgetT.hh</div>  </div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/* ========================================================================= *</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"> *                               OpenMesh                                    *</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> *           Copyright (c) 2001-2015, RWTH-Aachen University                 *</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> *           Department of Computer Graphics and Multimedia                  *</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment"> *                          All rights reserved.                             *</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"> *                            www.openmesh.org                               *</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment"> *---------------------------------------------------------------------------*</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment"> * This file is part of OpenMesh.                                            *</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment"> *---------------------------------------------------------------------------*</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment"> * Redistribution and use in source and binary forms, with or without        *</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment"> * modification, are permitted provided that the following conditions        *</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment"> * are met:                                                                  *</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment"> * 1. Redistributions of source code must retain the above copyright notice, *</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment"> *    this list of conditions and the following disclaimer.                  *</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment"> * 2. Redistributions in binary form must reproduce the above copyright      *</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment"> *    notice, this list of conditions and the following disclaimer in the    *</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment"> *    documentation and/or other materials provided with the distribution.   *</span></div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="comment"> * 3. Neither the name of the copyright holder nor the names of its          *</span></div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="comment"> *    contributors may be used to endorse or promote products derived from   *</span></div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="comment"> *    this software without specific prior written permission.               *</span></div><div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="comment"> * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS       *</span></div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="comment"> * &quot;AS IS&quot; AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED *</span></div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="comment"> * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A           *</span></div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="comment"> * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER *</span></div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="comment"> * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,  *</span></div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="comment"> * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,       *</span></div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;<span class="comment"> * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR        *</span></div><div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;<span class="comment"> * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF    *</span></div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="comment"> * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING      *</span></div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="comment"> * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS        *</span></div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="comment"> * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.              *</span></div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;<span class="comment"> * ========================================================================= */</span></div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;</div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;</div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;</div><div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;</div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;<span class="preprocessor">#pragma once</span></div><div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;</div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;</div><div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;<span class="comment">//== INCLUDES =================================================================</span></div><div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;</div><div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;<span class="preprocessor">#include &lt;string&gt;</span></div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;<span class="preprocessor">#include &lt;OpenMesh/Core/IO/MeshIO.hh&gt;</span></div><div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;<span class="preprocessor">#include &lt;OpenMesh/Core/IO/Options.hh&gt;</span></div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;<span class="preprocessor">#include &lt;OpenMesh/Core/Utils/GenProg.hh&gt;</span></div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;<span class="preprocessor">#include &lt;OpenMesh/Core/Utils/color_cast.hh&gt;</span></div><div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;<span class="preprocessor">#include &lt;<a class="code" href="a00329.html">OpenMesh/Core/Mesh/Attributes.hh</a>&gt;</span></div><div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;<span class="preprocessor">#include &lt;OpenMesh/Tools/Utils/StripifierT.hh&gt;</span></div><div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;<span class="preprocessor">#include &lt;<a class="code" href="a00758.html">OpenMesh/Tools/Utils/Timer.hh</a>&gt;</span></div><div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;<span class="preprocessor">#include &lt;OpenMesh/Apps/QtViewer/QGLViewerWidget.hh&gt;</span></div><div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;</div><div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;</div><div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;<span class="comment">//== FORWARDS =================================================================</span></div><div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;</div><div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;<span class="keyword">class </span>QImage;</div><div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;</div><div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;</div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;<span class="comment">//== CLASS DEFINITION =========================================================</span></div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;</div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;              </div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;<span class="keyword">template</span> &lt;<span class="keyword">typename</span> M&gt;</div><div class="line"><a name="l00070"></a><span class="lineno"><a class="line" href="a01925.html">   70</a></span>&#160;<span class="keyword">class </span><a class="code" href="a01925.html">MeshViewerWidgetT</a> : <span class="keyword">public</span> <a class="code" href="a01929.html">QGLViewerWidget</a></div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;{</div><div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;</div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;</div><div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;  <span class="keyword">typedef</span> M                             Mesh;</div><div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;  <span class="keyword">typedef</span> <a class="code" href="a03085.html">OpenMesh::StripifierT&lt;Mesh&gt;</a>   <a class="code" href="a03085.html">MyStripifier</a>;</div><div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;</div><div class="line"><a name="l00080"></a><span class="lineno"><a class="line" href="a01925.html#a04b4b037fd57ae7f6c884274a369b3aa">   80</a></span>&#160;  <span class="keyword">explicit</span> <a class="code" href="a01925.html#a04b4b037fd57ae7f6c884274a369b3aa">MeshViewerWidgetT</a>(QWidget* _parent=0)</div><div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;    : <a class="code" href="a01929.html">QGLViewerWidget</a>(_parent),</div><div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;      f_strips_(false), </div><div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;      tex_id_(0),</div><div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;      tex_mode_(GL_MODULATE),</div><div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;      strips_(mesh_),</div><div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;      use_color_(true),</div><div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;      show_vnormals_(false),</div><div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;      show_fnormals_(false),</div><div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;      normal_scale_(1.0)</div><div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;  {</div><div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;    <a class="code" href="a01929.html#a4390e61661e3a4cc536caee00a7d4096">add_draw_mode</a>(<span class="stringliteral">&quot;Points&quot;</span>);</div><div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;    <a class="code" href="a01929.html#a4390e61661e3a4cc536caee00a7d4096">add_draw_mode</a>(<span class="stringliteral">&quot;Hidden-Line&quot;</span>);</div><div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;<span class="preprocessor">#if defined(OM_USE_OSG) &amp;&amp; OM_USE_OSG</span></div><div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;    <a class="code" href="a01929.html#a4390e61661e3a4cc536caee00a7d4096">add_draw_mode</a>(<span class="stringliteral">&quot;OpenSG Indices&quot;</span>);</div><div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;  }</div><div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;  </div><div class="line"><a name="l00099"></a><span class="lineno"><a class="line" href="a01925.html#af21d7477523bf4c44093170c2a2a744c">   99</a></span>&#160;  <a class="code" href="a01925.html#af21d7477523bf4c44093170c2a2a744c">~MeshViewerWidgetT</a>() {}</div><div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;  </div><div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;</div><div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;  <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="a01925.html#a5f969a38ed19953666049bac1effe3f8">open_mesh</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* _filename, <a class="code" href="a02029.html">OpenMesh::IO::Options</a> _opt);</div><div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;  </div><div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;  <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="a01925.html#a2cdeb54527878a9033821eda356cb103">open_texture</a>( <span class="keyword">const</span> <span class="keywordtype">char</span> *_filename );</div><div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;  <span class="keywordtype">bool</span> set_texture( QImage&amp; _texsrc );</div><div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160; </div><div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;  <span class="keywordtype">void</span> enable_strips();</div><div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;  <span class="keywordtype">void</span> disable_strips();  </div><div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;  </div><div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;</div><div class="line"><a name="l00114"></a><span class="lineno">  114</span>&#160;  Mesh&amp; mesh() { <span class="keywordflow">return</span> mesh_; }</div><div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;  <span class="keyword">const</span> Mesh&amp; mesh()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mesh_; }</div><div class="line"><a name="l00116"></a><span class="lineno">  116</span>&#160;  </div><div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;<span class="keyword">protected</span>:</div><div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;  </div><div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;  <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="a01925.html#a848fdc8c1916195833b5c2c8c31b5144">draw_scene</a>(<span class="keyword">const</span> std::string&amp; _draw_mode) <span class="keyword">override</span>;</div><div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;  </div><div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;<span class="keyword">protected</span>:</div><div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;  </div><div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;  <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="a01925.html#a9acec1b06dcbd5ae607771d5eda85fd8">draw_openmesh</a>(<span class="keyword">const</span> std::string&amp; _drawmode);</div><div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;</div><div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;</div><div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;  <span class="keywordtype">void</span> glVertex( <span class="keyword">const</span> <span class="keyword">typename</span> Mesh::VertexHandle _vh )</div><div class="line"><a name="l00129"></a><span class="lineno">  129</span>&#160;  { glVertex3fv( &amp;mesh_.point( _vh )[0] ); }</div><div class="line"><a name="l00130"></a><span class="lineno">  130</span>&#160;</div><div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;  <span class="keywordtype">void</span> glVertex( <span class="keyword">const</span> <span class="keyword">typename</span> Mesh::Point&amp; _p )</div><div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;  { glVertex3fv( &amp;_p[0] ); }</div><div class="line"><a name="l00133"></a><span class="lineno">  133</span>&#160;  </div><div class="line"><a name="l00134"></a><span class="lineno">  134</span>&#160;  <span class="keywordtype">void</span> glNormal( <span class="keyword">const</span> <span class="keyword">typename</span> Mesh::VertexHandle _vh )</div><div class="line"><a name="l00135"></a><span class="lineno">  135</span>&#160;  { glNormal3fv( &amp;mesh_.normal( _vh )[0] ); }</div><div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;</div><div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;  <span class="keywordtype">void</span> glTexCoord( <span class="keyword">const</span> <span class="keyword">typename</span> Mesh::VertexHandle _vh )</div><div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;  { glTexCoord2fv( &amp;mesh_.texcoord(_vh)[0] ); }</div><div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;  </div><div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;  <span class="keywordtype">void</span> glColor( <span class="keyword">const</span> <span class="keyword">typename</span> Mesh::VertexHandle _vh )</div><div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;  { glColor3ubv( &amp;mesh_.color(_vh)[0] ); }</div><div class="line"><a name="l00142"></a><span class="lineno">  142</span>&#160;  </div><div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;  <span class="comment">// face properties</span></div><div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;</div><div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;  <span class="keywordtype">void</span> glNormal( <span class="keyword">const</span> <span class="keyword">typename</span> Mesh::FaceHandle _fh )</div><div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;  { glNormal3fv( &amp;mesh_.normal( _fh )[0] ); }</div><div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;</div><div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;  <span class="keywordtype">void</span> glColor( <span class="keyword">const</span> <span class="keyword">typename</span> Mesh::FaceHandle _fh )</div><div class="line"><a name="l00149"></a><span class="lineno">  149</span>&#160;  { glColor3ubv( &amp;mesh_.color(_fh)[0] ); }</div><div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;</div><div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;  <span class="keywordtype">void</span> glMaterial( <span class="keyword">const</span> <span class="keyword">typename</span> Mesh::FaceHandle _fh, </div><div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;                   <span class="keywordtype">int</span> _f=GL_FRONT_AND_BACK, <span class="keywordtype">int</span> _m=GL_DIFFUSE )</div><div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;  { </div><div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;    <a class="code" href="a02001.html">OpenMesh::Vec3f</a> c=OpenMesh::color_cast&lt;<a class="code" href="a02001.html">OpenMesh::Vec3f</a>&gt;(mesh_.color(_fh));</div><div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;    <a class="code" href="a02005.html">OpenMesh::Vec4f</a> m( c[0], c[1], c[2], 1.0f );</div><div class="line"><a name="l00156"></a><span class="lineno">  156</span>&#160;</div><div class="line"><a name="l00157"></a><span class="lineno">  157</span>&#160;    glMaterialfv(_f, _m, &amp;m[0]); </div><div class="line"><a name="l00158"></a><span class="lineno">  158</span>&#160;  }</div><div class="line"><a name="l00159"></a><span class="lineno">  159</span>&#160;</div><div class="line"><a name="l00160"></a><span class="lineno">  160</span>&#160;</div><div class="line"><a name="l00161"></a><span class="lineno">  161</span>&#160;<span class="keyword">protected</span>: <span class="comment">// Strip support</span></div><div class="line"><a name="l00162"></a><span class="lineno">  162</span>&#160;  </div><div class="line"><a name="l00163"></a><span class="lineno">  163</span>&#160;  <span class="keywordtype">void</span> compute_strips(<span class="keywordtype">void</span>)</div><div class="line"><a name="l00164"></a><span class="lineno">  164</span>&#160;  {</div><div class="line"><a name="l00165"></a><span class="lineno">  165</span>&#160;    <span class="keywordflow">if</span> (f_strips_)</div><div class="line"><a name="l00166"></a><span class="lineno">  166</span>&#160;    {</div><div class="line"><a name="l00167"></a><span class="lineno">  167</span>&#160;      strips_.<a class="code" href="a03085.html#a039c9ccbc718c0befea9f30e4159e022">clear</a>();</div><div class="line"><a name="l00168"></a><span class="lineno">  168</span>&#160;      strips_.<a class="code" href="a03085.html#a564d41bac21b11bc65e865c843e1bfe0">stripify</a>();</div><div class="line"><a name="l00169"></a><span class="lineno">  169</span>&#160;    }</div><div class="line"><a name="l00170"></a><span class="lineno">  170</span>&#160;  }    </div><div class="line"><a name="l00171"></a><span class="lineno">  171</span>&#160;</div><div class="line"><a name="l00172"></a><span class="lineno">  172</span>&#160;<span class="keyword">protected</span>: <span class="comment">// inherited</span></div><div class="line"><a name="l00173"></a><span class="lineno">  173</span>&#160;   </div><div class="line"><a name="l00174"></a><span class="lineno">  174</span>&#160;  <span class="keyword">virtual</span> <span class="keywordtype">void</span> keyPressEvent( QKeyEvent* _event) <span class="keyword">override</span>;</div><div class="line"><a name="l00175"></a><span class="lineno">  175</span>&#160;</div><div class="line"><a name="l00176"></a><span class="lineno">  176</span>&#160;<span class="keyword">protected</span>:</div><div class="line"><a name="l00177"></a><span class="lineno">  177</span>&#160;   </div><div class="line"><a name="l00178"></a><span class="lineno">  178</span>&#160;  <span class="keywordtype">bool</span>                   f_strips_; <span class="comment">// enable/disable strip usage</span></div><div class="line"><a name="l00179"></a><span class="lineno">  179</span>&#160;  GLuint                 tex_id_;</div><div class="line"><a name="l00180"></a><span class="lineno">  180</span>&#160;  GLint                  tex_mode_;</div><div class="line"><a name="l00181"></a><span class="lineno">  181</span>&#160;  <a class="code" href="a02029.html">OpenMesh::IO::Options</a>  opt_; <span class="comment">// mesh file contained texcoords?</span></div><div class="line"><a name="l00182"></a><span class="lineno">  182</span>&#160;  </div><div class="line"><a name="l00183"></a><span class="lineno">  183</span>&#160;  Mesh                   mesh_;</div><div class="line"><a name="l00184"></a><span class="lineno">  184</span>&#160;  MyStripifier           strips_;</div><div class="line"><a name="l00185"></a><span class="lineno">  185</span>&#160;  <span class="keywordtype">bool</span>                   use_color_;</div><div class="line"><a name="l00186"></a><span class="lineno">  186</span>&#160;  <span class="keywordtype">bool</span>                   show_vnormals_;</div><div class="line"><a name="l00187"></a><span class="lineno">  187</span>&#160;  <span class="keywordtype">bool</span>                   show_fnormals_;</div><div class="line"><a name="l00188"></a><span class="lineno">  188</span>&#160;  <span class="keywordtype">float</span>                  normal_scale_;</div><div class="line"><a name="l00189"></a><span class="lineno">  189</span>&#160;  <a class="code" href="a02565.html">OpenMesh::FPropHandleT&lt; typename Mesh::Point &gt;</a> fp_normal_base_;</div><div class="line"><a name="l00190"></a><span class="lineno">  190</span>&#160;};</div><div class="line"><a name="l00191"></a><span class="lineno">  191</span>&#160;</div><div class="line"><a name="l00192"></a><span class="lineno">  192</span>&#160;</div><div class="line"><a name="l00193"></a><span class="lineno">  193</span>&#160;<span class="comment">//=============================================================================</span></div><div class="line"><a name="l00194"></a><span class="lineno">  194</span>&#160;<span class="preprocessor">#if defined(OM_INCLUDE_TEMPLATES)</span></div><div class="line"><a name="l00195"></a><span class="lineno">  195</span>&#160;<span class="preprocessor">#  define OPENMESH_MESHVIEWERWIDGET_TEMPLATES</span></div><div class="line"><a name="l00196"></a><span class="lineno">  196</span>&#160;<span class="preprocessor">#  include &quot;MeshViewerWidgetT_impl.hh&quot;</span></div><div class="line"><a name="l00197"></a><span class="lineno">  197</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00198"></a><span class="lineno">  198</span>&#160;<span class="comment">//=============================================================================</span></div><div class="line"><a name="l00199"></a><span class="lineno">  199</span>&#160;</div><div class="ttc" id="a02565_html"><div class="ttname"><a href="a02565.html">OpenMesh::FPropHandleT&lt; typename Mesh::Point &gt;</a></div></div>
<div class="ttc" id="a03085_html"><div class="ttname"><a href="a03085.html">OpenMesh::StripifierT</a></div><div class="ttdoc">This class decomposes a triangle mesh into several triangle strips. </div><div class="ttdef"><b>Definition:</b> StripifierT.hh:79</div></div>
<div class="ttc" id="a02001_html"><div class="ttname"><a href="a02001.html">OpenMesh::VectorT&lt; float, 3 &gt;</a></div></div>
<div class="ttc" id="a01929_html_a4390e61661e3a4cc536caee00a7d4096"><div class="ttname"><a href="a01929.html#a4390e61661e3a4cc536caee00a7d4096">QGLViewerWidget::add_draw_mode</a></div><div class="ttdeci">QAction * add_draw_mode(const std::string &amp;_s)</div><div class="ttdoc">add draw mode to popup menu, and return the QAction created </div><div class="ttdef"><b>Definition:</b> QGLViewerWidget.cc:644</div></div>
<div class="ttc" id="a03085_html_a564d41bac21b11bc65e865c843e1bfe0"><div class="ttname"><a href="a03085.html#a564d41bac21b11bc65e865c843e1bfe0">OpenMesh::StripifierT::stripify</a></div><div class="ttdeci">size_t stripify()</div><div class="ttdoc">Compute triangle strips, returns number of strips. </div><div class="ttdef"><b>Definition:</b> StripifierT_impl.hh:82</div></div>
<div class="ttc" id="a00329_html"><div class="ttname"><a href="a00329.html">Attributes.hh</a></div><div class="ttdoc">This file provides some macros containing attribute usage. </div></div>
<div class="ttc" id="a00758_html"><div class="ttname"><a href="a00758.html">Timer.hh</a></div><div class="ttdoc">A timer class. </div></div>
<div class="ttc" id="a01925_html_a2cdeb54527878a9033821eda356cb103"><div class="ttname"><a href="a01925.html#a2cdeb54527878a9033821eda356cb103">MeshViewerWidgetT::open_texture</a></div><div class="ttdeci">virtual bool open_texture(const char *_filename)</div><div class="ttdoc">load texture </div><div class="ttdef"><b>Definition:</b> MeshViewerWidgetT_impl.hh:203</div></div>
<div class="ttc" id="a01929_html"><div class="ttname"><a href="a01929.html">QGLViewerWidget</a></div><div class="ttdef"><b>Definition:</b> QGLViewerWidget.hh:68</div></div>
<div class="ttc" id="a02029_html"><div class="ttname"><a href="a02029.html">OpenMesh::IO::Options</a></div><div class="ttdoc">Set options for reader/writer modules. </div><div class="ttdef"><b>Definition:</b> Options.hh:90</div></div>
<div class="ttc" id="a03085_html_a039c9ccbc718c0befea9f30e4159e022"><div class="ttname"><a href="a03085.html#a039c9ccbc718c0befea9f30e4159e022">OpenMesh::StripifierT::clear</a></div><div class="ttdeci">void clear()</div><div class="ttdoc">delete all strips </div><div class="ttdef"><b>Definition:</b> StripifierT.hh:100</div></div>
<div class="ttc" id="a02005_html"><div class="ttname"><a href="a02005.html">VectorT&lt; float, 4 &gt;</a></div></div>
<div class="ttc" id="a01925_html_af21d7477523bf4c44093170c2a2a744c"><div class="ttname"><a href="a01925.html#af21d7477523bf4c44093170c2a2a744c">MeshViewerWidgetT::~MeshViewerWidgetT</a></div><div class="ttdeci">~MeshViewerWidgetT()</div><div class="ttdoc">destructor </div><div class="ttdef"><b>Definition:</b> MeshViewerWidgetT.hh:99</div></div>
<div class="ttc" id="a01925_html_a04b4b037fd57ae7f6c884274a369b3aa"><div class="ttname"><a href="a01925.html#a04b4b037fd57ae7f6c884274a369b3aa">MeshViewerWidgetT::MeshViewerWidgetT</a></div><div class="ttdeci">MeshViewerWidgetT(QWidget *_parent=0)</div><div class="ttdoc">default constructor </div><div class="ttdef"><b>Definition:</b> MeshViewerWidgetT.hh:80</div></div>
<div class="ttc" id="a01925_html"><div class="ttname"><a href="a01925.html">MeshViewerWidgetT</a></div><div class="ttdef"><b>Definition:</b> MeshViewerWidgetT.hh:70</div></div>
<div class="ttc" id="a01925_html_a9acec1b06dcbd5ae607771d5eda85fd8"><div class="ttname"><a href="a01925.html#a9acec1b06dcbd5ae607771d5eda85fd8">MeshViewerWidgetT::draw_openmesh</a></div><div class="ttdeci">virtual void draw_openmesh(const std::string &amp;_drawmode)</div><div class="ttdoc">draw the mesh </div><div class="ttdef"><b>Definition:</b> MeshViewerWidgetT_impl.hh:281</div></div>
<div class="ttc" id="a01925_html_a5f969a38ed19953666049bac1effe3f8"><div class="ttname"><a href="a01925.html#a5f969a38ed19953666049bac1effe3f8">MeshViewerWidgetT::open_mesh</a></div><div class="ttdeci">virtual bool open_mesh(const char *_filename, OpenMesh::IO::Options _opt)</div><div class="ttdoc">open mesh </div><div class="ttdef"><b>Definition:</b> MeshViewerWidgetT_impl.hh:75</div></div>
<div class="ttc" id="a01925_html_a848fdc8c1916195833b5c2c8c31b5144"><div class="ttname"><a href="a01925.html#a848fdc8c1916195833b5c2c8c31b5144">MeshViewerWidgetT::draw_scene</a></div><div class="ttdeci">virtual void draw_scene(const std::string &amp;_draw_mode) override</div><div class="ttdoc">inherited drawing method </div><div class="ttdef"><b>Definition:</b> MeshViewerWidgetT_impl.hh:569</div></div>
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